Diablo 4: All Unique Items And Effects List

Diablo 4 Unique Items

Unique Diablo 4 Items are some of the rarest and most specialized weapons and armor pieces and will only ever appear as a single item type with a single name. In this guide, we will show you all the Unique items and effects currently in the game.

Class-agnostic Uniques:

First, we’ve listed out all the Uniques that are usable by any class in the game. There are currently 21 class-agnostic Unique items in the game, but seven are so rare.

Banished Lord’s TalismanAmuletAfter you spend 300 of your Primary Resource, your next Core skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal 80-120% X increased damage.
Fists of FateGlovesYour attacks randomly deal 1% to X% of their normal damage.
FlickerstepBootsEach enemy you Evade through reduces your active Ultimate cooldown by 2-4 seconds, up to 10 seconds.
FrostburnGlovesLucky Hit: Up to an X% chance to Freeze enemies for 2 seconds.
Godslayer CrownHelmWhen you stun, freeze, or immobilize an Elite enemy, or damage a boss, it pulls in nearby enemies. You deal 30-60% X increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.
Mother’s EmbraceRingIf a Core Skill hits 4 or more enemies, X% of the Resource cost is refunded.
Penitent GreavesBootsYou leave behind a trail of frost that Chills enemies. You deal X% more damage to Chilled enemies.
RazorplateChest ArmorGain X Thorns.
SoulbrandChest ArmorYour healing potion no longer heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain 10-20% damage reduction.
Tassets of the Dawning SkyPantsWhen you take damage from a non-physical damage type, you gain 6-10% maximum resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time.
TemerityPantsEffects that heal you beyond 100% Life grant you a Barrier up to X% of your Maximum Life that lasts for 8 seconds.
The Butcher’s CleaverOne-handed AxeLucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by X% for 4 seconds.
Tibault’s WillPantsYou deal 20-40% X increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.
X’Fal’s Corroded SignetRingLucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing 5.0-6.0 damage of the same type to nearby enemies.
Ahavarion Spear of LycanderStaffGain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.
Andariel’s VisageHelmUp to an X% chance to trigger a poison nova that applies X Poisoning damage over 5 seconds to enemies in the area.
DoombringerOne-handed SwordLucky Hit: Up to an X% chance to deal X Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.
Harlequin CrestHelmGain X% Damage Reduction. In addition, gain +4 Ranks to all Skills.
Melted Heart of SeligAmuletGain 30% Maximum Resource. In addition, when you take damage, drain X Resource for every 1% of Life you would have lost instead.
Ring of Starless SkiesRingEach consecutive Core Skill cast reduces the Resource cost of your next Core Skill by X%, up to a maximum of 40%.
The GrandfatherTwo-handed SwordIncreases your Critical Strike Damage by X%.

All Barbarian Uniques:

Below, we’ve listed out all of the Unique gear pieces that are only usable for the Barbarian class – 12 different Uniques available to them — the most of any class by one.

100,000 StepsBootsAfter gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain X Fury. This cannot happen more than once every 15 seconds.
Ancient’s OathTwo-handed AxeSteel Grasp launches 2 additional chains. Enemies that have been pulled by Steel Grasp take x30-x50% bonus damage from you for 3 seconds.
AzurewrathOne-handed SwordLucky Hit: Your Core Skills have up to a 20% chance to freeze enemies for 3 seconds and deal X Cold damage to them.
Battle TranceAmuletIncrease Frenzy’s maximum stacks by 2. While you have maximum Frenzy, your other Skills gain X% increased Attack Speed.
Fields of CrimsonTwo-handed SwordWhile using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts X Bleeding damage over 6 seconds. Enemies standing in the pool take X% increased Bleeding damage.
Gohr’s Devastating GripsGlovesWhirlwind explodes after it ends, dealing X% of the total Base damage dealt to surrounding enemies as Fire damage.
HellhammerTwo-handed MaceUpheaval ignites the ground, Burning enemies for an additional X damage over 3 seconds.
OverkillTwo-handed MaceDeath Blow creates a shockwave, dealing X% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown.
Rage of HarrogathChest ArmorLucky Hit: Up to a nX% chance to reduce the Cooldowns of your Non-Ultimate Skills by 1.5 seconds when you inflict Bleeding on Elites.
Ramaladni’s Magnum OpusOne-handed SwordSkills using this weapon deal X% increased damage per point of Fury you have, but you lose 2 Fury every second.
Ring of Red FurorRingAfter spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow is a guaranteed Critical Strike and deals 10-30% (multiplicative damage) [X} bonus Critical Strike Damage
Tuskhelm of Joritz the MightyHelmWhen you gain Berserking while already Berserk, you have a 40-60% chance to become more enraged granting 15% (multiplicative damage) X increased damage, 2 Fury per second, and a 10% cooldown reduction

All Druid Uniques:

Currently, Druids have 11 different Uniques available to them.

Airidah’s Inexorable WillRingWhen casting an Ultimate Skill and again 5 seconds after, Pull in Distant enemies and deal 0.5-1.0 Physical damage to them. This damage is increased by 1% [X] per 1 point of Willpower you have.
Dolmen StoneAmuletCasting Boulder while Hurricane is active will cause your boulders to rotate around you.
FleshrenderOne-handed MaceDebilitating Roar and Blood Howl deal X damage to Nearby Poisoned enemies. Deals increased damage based on how much Willpower you have
Greatstaff of the CroneStaffClaw is now a Storm Skill and also casts Storm Strike at X% normal damage.
Hunter’s ZenithRingGain a bonus when you kill with a Shapeshifting Skill. Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown. Werebear: Your next Werewolf Skill will Heal you for X when damage is first dealt.
Insatiable FuryChest ArmorWerebear form is now your true form, and you gain +2 Ranks to all Werebear Skills.
Mad Wolf’s GleeChest ArmorWerewolf form is now your true form, and you gain +2 Ranks to all Werewolf Skills.
Storm’s CompanionPantsYour Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.
Tempest RoarHelmLucky Hit: Storm Skills have up to a X% chance to grant X Spirit.
Vasily’s PrayerHelmYour Earth Skills are now also Werebear Skills and Fortify you for X.
Waxing GibbousOne-handed AxeGain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush, which guarantees Critical Strikes for X seconds.

All Necromancer Uniques:

Currently, Necromancers have 11 different Uniques available to them.

Black RiverOne-handed ScytheCorpse Explosion consumes up to 4 additional Corpses around the initial Corpse, dealing X% increased damage and with a X% larger radius per additional Corpse.
Blood Artisan’s CuirassChest ArmorWhen you pick up X Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.
Blood Moon BreechesPantsYour Minions have a 3-7% chance to curse enemies. Enemies affected by at least 1 of your curses take 70% X (multiplicative damage) increased Overpower damage from you.
Bloodless ScreamTwo-handed ScytheYour Darkness Skills Chill enemies for up to 100%. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate X additional Essence against Frozen targets. Darkness skills deal x20-x50% bonus damage to Frozen enemies
Deathless VisageHelmBone Spear leaves behind echoes as it travels that explode, dealing X damage. Echoes deal increased damage based on your Critical Strike Bonus Damage stat
Deathspeaker’s PendantAmuletBlood Surge casts a mini nova on your Minions, dealing X damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.
Greaves of the Empty TombBootsCreate desecrated ground beneath your Sever spectrers as they travel, damaging enemies for X Shadow damage over 2 seconds.
Howl from BelowGlovesInstead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion’s damage is increased by X%.
Lidless WallShieldLucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a 5-25% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by +1
Ring of MendelnRingLucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode for X Physical damage.
Ring of Sacrilegious SoulRingAutomatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 1-2 seconds, Corpse Explosion every 1-2 seconds, Corpse Tendrils every 8-16 seconds.

All Rogue Uniques:

Rogues have 11 different Uniques available to them.

Asheara’s KhanjarDaggerHits with this weapon increase your Attack Speed by X% for 4 seconds, up to X%.
CondemnationDaggerYour Core Skills deal X% increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 30% chance to generate 3 Combo Points.
Cowl of the NamelessHelmYou gain X% increased Lucky Hit Chance against Crowd Controlled enemies.
EaglehornBowPenetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Damaging 5 enemies with Penetrating Shot will cause your next cast to make enemies hit Vulnerable for 3 seconds
Eyes in the DarkPantsUnless it hits a Boss or Players, Death Trap will continue to re-arm itself until it kills an enemy. Death Trap deals 30-50% bonus damage and this Unique increases all damage to enemies affected by Trap Skill by 150%. However, Death Trap’s Cooldown is increased by X%.
Grasp of ShadowGlovesLucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to an X% chance to summon a Shadow Clone that mimics your attack.
Scoundrel’s LeathersChest ArmorWhile you have unlimited Energy from Inner Sight, your Core Skills have a 60-80% chance to spawn Caltrops, Poison Trap, or Death Trap.
SkyhunterBowThe first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast a Core Skill, then that skill gains 10-20% bonus Critical Strike Damage and you gain 5-10 Energy.
WindforceBowLucky Hit: Hits with this weapon have up to a 20-30% chance to deal double damage and Knock Back the target.
Word of HakanAmuletYour Rain of Arrows is always Imbued with all Imbuements at once.
Writhing Band of TrickeryRingCasting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after 3 seconds dealing 2.0-3.0 Shadow damage. Can occur every 12 seconds.

All Sorcerer Uniques:

Sorcerers have 11 different Uniques available to them.

Blue RoseRingLucky Hit: Damaging an enemy has up to a 30% chance of forming an exploding Ice Spike, dealing 0.25-0.35 Cold damage. Triple this chance if the enemy is Frozen.
Esadora’s Overflowing CameoAmuletUpon collecting Crackling Energy, there’s a 10% chance to release a lightning nova, dealing X Lightning damage. Lightning Nova deals additional damage based on your Intelligence stat.
Esu’s HeirloomBootsYour Critical Strike Chance is increased by X% of your Movement Speed bonus.
FlamescarWandWhile Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing X Fire damage.
Gloves of the IlluminatorGlovesFireball now bounces as it travels, exploding each time it hits the ground, but it’s explosion deals 35-25% less damage.
Iceheart BraisPantsEnemies that die while Frozen have an X% chance to unleash a Frost Nova.
Rainment of the InfiniteChestAfter using Teleport, Close enemies are Pulled to you and Stunned for X seconds, but Teleport’s Cooldown is increased by X%.
Staff of Endless RageStaffEvery 3rd cast of FIreball launches 2 additional projectiles and deals 20-40% bonus damage.
Staff of Lam EsenStaffYour cast of Charged Bolts have a 30-50% chance to be attracted to enemies and last 300% longer
Tal Rasha’s Iridescent LoopRingFor each type of Elemental damage you deal, gain 10-15% [X] increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses.
The OculusWandGain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location.

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