In this guide, we will provide a comprehensive list of all unique items in Diablo 4 and explain their effects. This will help you easily identify the best D4 items for your class and optimize your gameplay experience.
Uniques for All Classes
Unique | Item Details |
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Ahavarion Spear of Lycander | Gain a random Shrine effect for (10-20) seconds after killing an Elite enemy. Can only occur once every 30 seconds.(Drops: Duriel) |
Andariel’s Visage | Lucky Hit: Up to a (15-20)% chance to trigger a poison nova that applies X Poisoning damage over 5 seconds to enemies in the area.(Drops: Duriel) |
Banished Lord’s Talisman | After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal 80-120% increased damage.(Drops: Duriel) |
Doombringer | Lucky Hit: Up to a (15-25)% chance to deal Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.(Drops: Duriel) |
Fists of Fate | Your attacks randomly deal 1% to (200-300)% of their normal damage.(Drops: Beast in Ice) |
Flickerstep | Each enemy you Evade through reduces your active Ultimate Cooldown by 2-4 seconds, up to 10 seconds.(Drops: Duriel) |
Frostburn | Lucky Hit: Up to a (15-25)% chance to Freeze enemies for 2 seconds.(Drops: Varshan, Beast in Ice) |
Godslayer Crown | When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it pulls in nearby enemies. You deal 30-60% increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.(Drops: Duriel) |
Harlequin Crest | Gain (10.0-20.0)% Damage Reduction. In addition, gain +4 Ranks to all Skills.(Drops: Duriel) |
Melted Heart of Selig | Gain 60 maximum Resource. 75% of incoming damage drains 2 Resource for every 1% of Life you would have lost instead.(Drops: Duriel) |
Mother’s Embrace | If a Core Skill hits 4 or more enemies, (20-40%) of the Resource cost is refunded.(Drops: Varshan, Beast in Ice) |
Paingorger’s Gauntlets | Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x100–200% increased damage.(Drops: Beast in Ice) |
Penitent Greaves | You leave behind a trail of frost that Chills enemies. You deal (7-10%) more damage to Chilled enemies.(Drops: Lord Zir, Grigoire) |
Razorplate | Gain (XX) Thorns.(Drops: Lord Zir) |
Ring of Starless Skies | Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%.(Drops: Duriel) |
Soulbrand | Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain 10-20% Damage Reduction.(Drops: Duriel) |
Tassets of the Dawning Sky | When you take damage from a Non-Physical damage type, you gain +6-10% Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time.(Drops: Beast in Ice) |
Temerity | Effects that Heal you beyond 100% Life grant you a Barrier up to (40-80)% of your Maximum Life that lasts for 8 seconds.(Drops: Lord Zir) |
The Butcher’s Cleaver | Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by (61-75)% for 4 seconds.(Drops: Lord Zir, Grigoire) |
The Grandfather | Increases your Critical Strike Damage by (60-100%). The other properties of this weapon can roll higher than normal.(Drops: Duriel) |
Tibault’s Will | You deal 20-40% increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.(Drops: Duriel) |
X’Fal’s Corroded Signet | Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing 5.0-6.0 damage of the same type to Nearby enemies.(Drops: Duriel) |
Barbarian Unique Items
Unique | Item Details |
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100,000 Steps | After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain (XX) Fury. This cannot happen more than once every 15 seconds.(Drops: Varshan, Beast in Ice) |
Ancients’ Oath | Steel Grasp launches 2 additional chains. Enemies that have been pulled by Steel Grasp take x30-x50% bonus damage from you for 3 seconds.(Drops: Grigoire, Beast in Ice) |
Azurewrath | Lucky Hit – Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal (0.75-1.5) Cold damage to them.(Drops: Duriel) |
Battle Trance | Increase Frenzy’s maximum stacks by 2 . While you have maximum Frenzy, your other Skills gain (10-20)% increased Attack Speed.(Drops: Grigoire, Beast in Ice) |
Fields of Crimson | While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts (XX) Bleeding damage over 6 seconds. Enemies standing in the pool take 15% increased Bleed damage.(Drops: Varshan, Beast in Ice) |
Gohr’s Devastating Grips | Whirlwind explodes every 2 seconds and after it ends, dealing (16-26)% of the total Base damage dealt to surrounding enemies as Fire damage.(Drops: Varshan, Lord Zir) |
Hellhammer | Upheaval ignites the ground Burning enemies for an additonal (XX) damage over 3 seconds.(Drops: Beast in Ice) |
Overkill | Death Blow creates a shockwave, dealing (24-38)% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown.(Drops: Lord Zir) |
Rage of Harrogath | Lucky Hit: Up to a (20-40)% chance to reduce the Cooldowns of your Non-Ultimate Skills by 1.5 seconds when you inflict Bleeding on Elites.(Drops: Lord Zir, Grigoire) |
Ramaladni’s Magnum Opus | Skills using this weapon deal (0.2-0.4)% increased damage per point of Fury you have, but you lose 2 Fury every second.(Drops: Lord Zir, Grigoire) |
Ring of Red Furor | After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow is a guaranteed Critical Strike and deals 10-30% bonus Critical Strike Damage.(Drops: Varshan) |
Ring of the Ravenous | Rend’s duration is increased by 2.0-4.0 seconds. Damaging enemies with Brawling Skills applies 2 stacks of Rend’s Bleed. This effect can only occur once every 4 seconds per enemy.(Drops: Beast in Ice) |
Tuskhelm of Joritz the Mighty | When you gain Berserking while already Berserk, you have a 40-60% chance to become more enraged granting 15% (multiplicative damage) increased damage, 2 Fury per second, and 10% Cooldown Reduction.(Drops: Duriel) |
Rogue Unique Items
Unique | Item Details |
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Asheara’s Khanjar | Hits with this weapon increase your Attack Speed by (4-6)% for 4 seconds, up to (20-30)%.(Drops: Lord Zir) |
Beastfall Boots | When you cast an Ultimate skill, your next Core skill consumes all of your energy and deals 0.5-1.5% increased damage per Energy consumed. Using a Cooldown restores 5 energy.(Drops: Beast in Ice) |
Condemnation | Your Core Skills deal (20-40%) increased damage when spending 3 Combo Points. Your Skills using this weapon have a 30% chance to generate 3 Combo Points.(Drops: Varshan, Beast in Ice) |
Cowl of the Nameless | You gain (15-25)% increased Lucky Hit Chance against Crowd Controlled enemies.(Drops: Duriel) |
Eaglehorn | Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast bounces off walls and scenery and deals x20%-40% bonus damage.(Drops: Beast in Ice) |
Eyes in the Dark | Unless it hits a Boss or a Player, Death Trap will continue to re-arm itself until it kills an enemy. However, Death Trap’s Cooldown is increased by (20-15)%; Increases the damage of Death Trap by 30-50%.(Drops: Varshan, Lord Zir) |
Grasp of Shadow | Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a (24-34)% chance to summon a Shadow Clone that mimics your attack.(Drops: Lord Zir, Grigoire) |
Scoundrel’s Leathers | While you have unlimited Energy from Inner Sight, your Core Skills have a 60-80% chance to spawn Caltrops, Poison Trap, or Death Trap.(Drops: Duriel) |
Skyhunter | The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume Precision casting a Skill, that Skill gains x(10-30)% increased Critical Strike Damage and you gain (20-40) Energy.(Drops: Varshan, Lord Zir) |
Windforce | Lucky Hit: Hits with this weapon have up to a (30-40)% chance to deal double damage and Knock Back the target.(Drops: Grigoire, Beast in Ice) |
Word of Hakan | Your Rain of Arrows is always Imbued with all Imbuements at once.(Drops: Grigoire, Beast in Ice) |
Writhing Band of Trickery | Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after 3 seconds dealing 5521-8281 Shadow damage. Can occur every 12 seconds.(Drops: Varshan) |
Sorcerer Unique Items
Unique | Item Details |
---|---|
Blue Rose | Lucky Hit: Damaging an enemy has up to a 30% chance of forming an exploding Ice Spike, dealing 0.25-0.35 Cold damage. Triple this chance if the enemy is Frozen.(Drops: Duriel) |
Esadora’s Overflowing Cameo | Upon collecting Crackling Energy, there’s a 15% chance to release a lightning nova, dealing (XX) Lightning Damage.(Drops: Lord Zir) |
Esu’s Heirloom | Your Critical Strike Chance is increased by (20-30)% of your Movement Speed bonus.(Drops: Varshan, Beast in Ice) |
Flamescar | While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing (XX) Fire damage.(Drops: Duriel) |
Gloves of the Illuminator | Fireball now bounces as it travels, exploding each time it hits the ground, but it’s explosion deals (35-25)% less damage.(Drops: Grigoire, Beast in Ice) |
Iceheart Brais | Enemies that die while Frozen, have a (21-30)% chance to unleash a Frost Nova.(Drops: Lord Zir, Grigoire) |
Raiment of the Infinite | After using Teleport, Close enemies are Pulled to you and Stunned for (XX) seconds, but Teleport’s cooldown is increased by 20%.(Drops: Varshan, Lord Zir) |
Staff of Endless Rage | Every 3rd cast of Fireball launches 2 additional projectiles and deals 20-40% bonus damage.(Drops: Varshan, Lord Zir) |
Staff of Lam Esen | Your cast of Charged Bolts have a 40-60% chance to be attracted to enemies and last 300% longer.(Drops: Grigoire, Beast in Ice) |
Starfall Coronet | Meteor now has 2 charges and a 11-6 second Charge Cooldown instead of a Mana cost and drops 3 additional meteors around the target. Meteor’s Enchantment effect and Enhanced Meteor drop 1 additional meteor.(Drops: Beast in Ice) |
Tal Rasha’s Iridescent Loop | For each type of Elemental damage you deal, gain 10.0-15.0% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses.(Drops: Varshan) |
The Oculus | Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location.(Drops: Beast in Ice) |
Necromancer Unique Items
Unique | Item Details |
---|---|
Black River | Corpse Explosion consumes up to 4 additional Corpses around the initial Corpse, dealing(122-130)% increased damage and with a (21-25)% larger radius per additional Corpse.(Drops: Duriel) |
Blood Artisan’s Cuirass | When you pick up (XX) Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.(Drops: Lord Zir, Grigoire) |
Blood Moon Breeches | Your Minions have a 3-7% chance to curse enemies. Enemies affected by at least 1 of your curses take 70% increased Overpower damage from you.(Drops: Duriel) |
Bloodless Scream | Your Darkness Skills Chill enemies for up to 100% . Lucky Hit: Your Darkness Skills have up to a 100% chance to generate 7-10 additional Essence against Frozen targets. (Darkness Skills deal x20-x50% bonus damage to Frozen enemies.)(Drops: Varshan, Beast in Ice) |
Deathless Visage | Bone Spear leaves behind echoes as it travels that explode, dealing (XX-YY) damage.(Drops: Varshan, Lord Zir) |
Deathspeaker’s Pendant | Blood Surge casts a mini nova on your Minions, dealing 0.15-0.2 damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.(Drops: Varshan, Beast in Ice) |
Greaves of the Empty Tomb | Create desecrated ground beneath your Sever spectres as they travel, damaging enemies for (XX) Shadow damage over 2 seconds.(Drops: Lord Zir, Grigoire) |
Howl from Below | Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion’s damage is increased by (30-40)%.(Drops: Grigoire, Beast in Ice) |
Lidless Wall | Lucky Hit – While you have an active Bone Storm, hitting an unaffected enemy has a (5-25)% chance to spawn an additonal storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total additional Bone Storms you can have by +1.(Drops: Lord Zir) |
Mutilator Plate | You are Blood Lanced, and when Blood Lance would deal damage to you it instead Fortifies you for 1-2% of your Maximum Life and has a 5% chance to form a Blood Orb. Blood Lance deals x10-20% increased damage.(Drops: Beast in Ice) |
Ring of Mende | Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode (XX) Physical damage.(Drops: Beast in Ice) |
Ring of the Sacrilegious Soul | You automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 2.0-1.0 seconds. Corpse Explosion every 2.0-1.0 seconds. Corpse Tendrils every 16-8 seconds.(Drops: Varshan) |
Druid Unique Items
Unique | Item Details |
---|---|
Airidah’s Inexorable Will | When casting an Ultimate Skill and again 5 seconds after, you Pull in Distant enemies and deal 1380-2760 Physical damage to them. This damage is icreased by 1.0% per 1 point of WIllpower you have.(Drops: Varshan) |
Dolmen Stone | Casting Boulder while Hurricane is active will cause your boulders to rotate around you.(Drops: Duriel) |
Fleshrender | Debilitating Roar and Blood Howl deal (0.5-1.0) damage to Nearby Poisoned enemies.(Drops: Lord Zir) |
Greatstaff of the Crone | Claw is now a Storm Skill and also casts Storm Strike at (120-150)% normal damage.(Drops: Varshan, Lord Zir) |
Hunter’s Zenith | Gain a bonus when you kill with a Shapeshifting Skill: Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown. Werebear: Your next Werewolf Skill will Heal you for (XX) when damage is first dealt.(Drops: Grigoire, Beast in Ice) |
Insatiable Fury | Werebear form is now your true form, and you gain +3 Ranks to all Werebear Skills.(Drops: Grigoire, Beast in Ice) |
Mad Wolf’s Glee | Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills.(Drops: Varshan, Lord Zir) |
Storm’s Companion | Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.(Drops: Beast in Ice) |
Tempest Roar | Lucky Hit: Storm Skills have up to a (15-25)% chance to grant 4 Spirit. Your base Storm Skills are now also Werewolf Skills.(Drops: Duriel) |
Unsung Ascetic’s Wraps | Lightning Storm gains 1 additional strike each time it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10-20% increased damage.(Drops: Beast in Ice) |
Vasily’s Prayer | Your Earth Skills are now also Werebear Skills and Fortify you for (XX).(Drops: Varshan, Lord Zir) |
Waxing Gibbous | Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which guarantees Critical Strikes for (XX) seconds.(Drops: Grigoire, Beast in Ice) |